GameTrailersTV premiered the new Resident Evil 5 trailer tonight and damn, does it look awesome. Hordes of zombies, huge explosions, and arguably the best graphics ever seen on a console. You don't have to take my word for it though, watch it below through the magic of embedded video!
They don't show any kind of co-op gameplay but the female character at the end is presumably the mercenary that the second player will control.
Friday, May 30, 2008
Thursday, May 29, 2008
Steam Gets Cloudy
Steamcloud! Sounds like some cool cyberpunk game right? Well, not exactly, but it's still pretty cool.
Steamcloud is a new feature coming to Valve's Steam service which will let users store their game data server side. Save files, control configurations, in game preferences can all be stored online and retrieved through your Steam account.
I'm not really a PC gamer, but I had hoped for similar features out of the 360 before it launched (particularly online save storage) seeing as we all shell out $50 a year for the service. Now that Steam is offering it up for free, it gives me hope that we might see it on consoles at some point.
As time goes on MS is going to have to justify Live's annual price tag against the PS3's free service which is rumored to soon be adding a universal friends list as well as several other features that are currently 360 exclusive. Adding a Steamcloud-like feature would be one way to keep a leg up on the competition.
[via Kotaku]
Steamcloud is a new feature coming to Valve's Steam service which will let users store their game data server side. Save files, control configurations, in game preferences can all be stored online and retrieved through your Steam account.
I'm not really a PC gamer, but I had hoped for similar features out of the 360 before it launched (particularly online save storage) seeing as we all shell out $50 a year for the service. Now that Steam is offering it up for free, it gives me hope that we might see it on consoles at some point.
As time goes on MS is going to have to justify Live's annual price tag against the PS3's free service which is rumored to soon be adding a universal friends list as well as several other features that are currently 360 exclusive. Adding a Steamcloud-like feature would be one way to keep a leg up on the competition.
[via Kotaku]
Wednesday, May 28, 2008
Beyond Good and Evil 2 Trailer
Michel Ancel didn't disappoint. His recent revelation that Ubisoft hadn't yet greenlighted the sequel to Beyond Good and Evil that he has been in pre-production on for the last year whipped fans into a frenzy. They finally had confirmation that the long awaited sequel was in the works and it came with the caveat that it might not actually come to fruition.
All that is in the past now though, as Ubisoft, as expected, officially revealed the first trailer for the game at its UbiDays event.
Ubisoft CEO Yves Guillemot introduced the clip by stating that the trailer was rendered completely in the game's engine, which means this is going to be one purty game.
It's interesting that they chose to only show Jade (the heroine of the original) from the back, which leads me to believe they probably haven't nailed down what she'll look like now that the visuals are much more realistic. In the original game, Jade looked a LOT like a cartoony version of Alyx Vance from Half-Life 2. They'll have their work cut out for them to keep her from looking too much like Alyx while still being recognizable as Jade outside of the context of the game. Green lipstick helps.
No date or platforms have been announced but 360/PS3 are a lock based on the HD graphics of the trailer. Wii fanboys had been hoping it would be an exclusive to the little white box based on the fact that the original game reportedly sold best on GameCube, but it looks like it isn't meant to be. I wouldn't put it past Ubi to re-release the original on Wii, Okami-style though.
All that is in the past now though, as Ubisoft, as expected, officially revealed the first trailer for the game at its UbiDays event.
Ubisoft CEO Yves Guillemot introduced the clip by stating that the trailer was rendered completely in the game's engine, which means this is going to be one purty game.
It's interesting that they chose to only show Jade (the heroine of the original) from the back, which leads me to believe they probably haven't nailed down what she'll look like now that the visuals are much more realistic. In the original game, Jade looked a LOT like a cartoony version of Alyx Vance from Half-Life 2. They'll have their work cut out for them to keep her from looking too much like Alyx while still being recognizable as Jade outside of the context of the game. Green lipstick helps.
No date or platforms have been announced but 360/PS3 are a lock based on the HD graphics of the trailer. Wii fanboys had been hoping it would be an exclusive to the little white box based on the fact that the original game reportedly sold best on GameCube, but it looks like it isn't meant to be. I wouldn't put it past Ubi to re-release the original on Wii, Okami-style though.
Tuesday, May 27, 2008
Resident Evil 5 to Feature Co-op Play
In an in-depth preview that has now been yanked from their site, GamesRadar dropped the bomb that Resident Evil 5 will indeed include 2-player cooperative play. Apparently Chris Redfield will be accompanied throughout the game by a currently unnamed female mercenary that a second player can take control of at any time.
RE5 is easily my most anticipated game of next year (or this year if it actually sneaks out) and I always love me some co-op so this is very cool news. I do hope that the co-op play is more than just a second person with a gun and is incorporated into the puzzles and such. I always liked the idea of Resident Evil Outbreak but Capcom didn't really deliver with that series. This is their chance to make up for it.
[via Destructoid]
RE5 is easily my most anticipated game of next year (or this year if it actually sneaks out) and I always love me some co-op so this is very cool news. I do hope that the co-op play is more than just a second person with a gun and is incorporated into the puzzles and such. I always liked the idea of Resident Evil Outbreak but Capcom didn't really deliver with that series. This is their chance to make up for it.
[via Destructoid]
Friday, May 23, 2008
360 DRM Fix Tool Coming in June
One major flaw with the 360's Xbox Live Marketplace is the way it handles Digital Rights Management (DRM). When you download a Live Arcade game or piece of premium content (say a Rock Band song) it is linked to both your GamerTag and the serial number of your console. What this means is that, if you ever get a new 360, either because your old one dies or you upgrade to an Elite, all the content you paid for on the old system will only work if you are signed into Xbox Live with the GamerTag that purchased it. No other profiles on the system will be able to access it and if you take your 360 to someone's house (perhaps for a Rock Band party) you'll need to hook it up to an internet connection or else all your content will be locked out.
Needless to say, that's a huge pain in the ass, and an unnecessary one at that.
Thankfully Microsoft has been listening and will be releasing a tool next month that will "allow you to better consolidate your licenses for downloaded content to a single Xbox and allow you the freedom to be able to play your content both online and offline."
All I can say is: It's about damn time.
Even if it turns out there really will be no dashboard update anytime soon, this long overdue fix kind of makes up for it.
What's interesting is that this DRM fix was one of the features listed on the rumored spring update feature list that leaked earlier this month. This lends a bit of credibility to that list, even though the whole thing reads like a fanboy wet dream and a fix to the DRM issues would certainly be high up on any such wishlist.
[via Joystiq]
Needless to say, that's a huge pain in the ass, and an unnecessary one at that.
Thankfully Microsoft has been listening and will be releasing a tool next month that will "allow you to better consolidate your licenses for downloaded content to a single Xbox and allow you the freedom to be able to play your content both online and offline."
All I can say is: It's about damn time.
Even if it turns out there really will be no dashboard update anytime soon, this long overdue fix kind of makes up for it.
What's interesting is that this DRM fix was one of the features listed on the rumored spring update feature list that leaked earlier this month. This lends a bit of credibility to that list, even though the whole thing reads like a fanboy wet dream and a fix to the DRM issues would certainly be high up on any such wishlist.
[via Joystiq]
What's the Deal With the 360 Spring Update?
One thing 360 owners have come to expect over the last few years are the bi-annual dashboard updates that are released in the Spring and the Fall which add all sorts of new functionality to the console interface. Right around now is the time when the Spring Update would normally be released. Next-Gen is reporting that there will be no Spring Update this year, based on an interview with Xbox Live manager Marc Whitten, however, as one Next-Gen reader pointed out in the comments, Whitten never specifically says that there will be only one update this year, just that "most users will not notice any significant changes to the dashboard this spring".
This could mean any number of things:
1. There will be a spring update, it just won't be as significant as past updates. This makes sense because as time goes on there are going to be less and less features they can reasonably add.
2. There will be a sizable update, it just won't be in the Spring. Remember that the Fall Update was released so late in the Fall that it was very nearly the Winter Update. It would follow then that the next update might not be ready until early to mid summer, which would make it the "Summer Update". That of course begs the question, "Why didn't Whitten just say that the update wouldn't be out until the Summer?"
3. Next-Gen is right and there won't be any kind of update until the Fall or later.
I would hope Microsoft wouldn't go an entire year between updates while Sony constantly updates the PS3 firmware. I've always liked Microsoft's strategy better because not only is it something to look forward to, the updates are always virtually seamless. Anyone with a PS3 (or PSP which works the same way) will tell you that updating the firmware is a huge pain in the ass, made worse by the fact that Sony regularly releases updates that do nothing, but are required nonetheless.
I'd like to think Scenario 2 is what will happen, but either way this definitely requires further investigation.
[via Joystiq]
This could mean any number of things:
1. There will be a spring update, it just won't be as significant as past updates. This makes sense because as time goes on there are going to be less and less features they can reasonably add.
2. There will be a sizable update, it just won't be in the Spring. Remember that the Fall Update was released so late in the Fall that it was very nearly the Winter Update. It would follow then that the next update might not be ready until early to mid summer, which would make it the "Summer Update". That of course begs the question, "Why didn't Whitten just say that the update wouldn't be out until the Summer?"
3. Next-Gen is right and there won't be any kind of update until the Fall or later.
I would hope Microsoft wouldn't go an entire year between updates while Sony constantly updates the PS3 firmware. I've always liked Microsoft's strategy better because not only is it something to look forward to, the updates are always virtually seamless. Anyone with a PS3 (or PSP which works the same way) will tell you that updating the firmware is a huge pain in the ass, made worse by the fact that Sony regularly releases updates that do nothing, but are required nonetheless.
I'd like to think Scenario 2 is what will happen, but either way this definitely requires further investigation.
[via Joystiq]
Thursday, May 22, 2008
BioSHOCKER: PS3 to Experience Rapture this Fall
Can you believe it!? Bioshock is coming to PS3!!!
Alright, this is only slightly more shocking then when Assassin's Creed was confirmed for 360, but regardless, it's great news for those poor bastards who only own a PS3 and whose PC is lucky to be able to run Firefox. Take-Two has already announced that Bioshock 2 will be released at the end of 2009 so this sets the sequel up to be a simultaneous multiplatform title.
The full scoop is in the July issue of EGM, but currently the details are nonexistent. It's a safe bet that at the very least the game will have the bonus plasmids and increased difficulty option that the 360/PC version received as DLC, but I'd wager it'll have a bit more than that. Perhaps a third ending? One that doesn't suck?
[via CVG]
Alright, this is only slightly more shocking then when Assassin's Creed was confirmed for 360, but regardless, it's great news for those poor bastards who only own a PS3 and whose PC is lucky to be able to run Firefox. Take-Two has already announced that Bioshock 2 will be released at the end of 2009 so this sets the sequel up to be a simultaneous multiplatform title.
The full scoop is in the July issue of EGM, but currently the details are nonexistent. It's a safe bet that at the very least the game will have the bonus plasmids and increased difficulty option that the 360/PC version received as DLC, but I'd wager it'll have a bit more than that. Perhaps a third ending? One that doesn't suck?
[via CVG]
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