Tuesday, May 6, 2008

RUMOR: Samba de Amigo Gets Premium Content

The boxart for Sega's upcoming Samba de Amigo for the Wii just popped up on Gamestop's site bearing the Nintendo Wi-Fi Connection "Pay to Play" logo which Nintendo had announced awhile back would appear on games that had extra costs associated with them, either in regards to online play or premium content.

In the case of Samba de Amigo it likely refers to extra songs available for purchase, but the Wii has already proven to be problematic in this regard due to its limited storage space. Both Guitar Hero III and Rock Band have had to forgo downloadable songs for this reason. So how exactly is Sega going to pull off what Activision and Harmonix can't?

Fans of the original Dreamcast Samba de Amigo may remember that it too had "downloadable" songs which were in reality already on the game disc and were only unlocked by a tiny downloaded "token" which took up very little space on a Dreamcast memory unit. It's very likely that the Wii version works the same way.

The problem is, the downloaded songs on Dreamcast were free, which is apparently not going to be the case on the Wii. As far as I'm concerned, charging for content that is already on the disc is just shady, so hopefully this isn't the case.

[via GoNintendo]

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