Showing posts with label gta iv. Show all posts
Showing posts with label gta iv. Show all posts

Thursday, June 5, 2008

COD4 Back on Top

Call of Duty 4 was unceremoniously knocked out of its long held position as Most Played 360 Game when Grand Theft Auto IV was released a month ago, but today it has reclaimed its spot while GTAIV has fallen to third place, behind Halo 3. In celebration, all COD4 players will receive double experience points when playing this weekend.

To be honest, I was surprised it took this long. It was pretty clear that the game was topping the charts based mainly on people playing the single player game, so once they had their fill, unless they moved onto regularly playing the multiplayer, the game was going to drop like a rock.

I have to hand it to GTAIV, keeping so many people involved in a single player game for a month is no small feat. Can it climb back to the top when the still mysterious "episode" drops in the Fall?

[via fourzerotwo]

Tuesday, April 29, 2008

Who Stands to Gain the Most From GTAIV?

1up has a nice feature up today pondering whether Microsoft or Sony will reap more benefits from Grand Theft Auto IV, which got me thinking about it as well.

There's no question that GTAIV is going to be a huge success. It's going to sell a ton (more like tons) of copies on both platforms and while most people agree that it'll sell more on the 360, thanks to its higher installed base, some think that the game will be a bigger system seller for PS3 in spite of that.

So basically, while Microsoft may end up with the upper hand in sales, the game will likely be sold mostly to people who already own a 360. Sony on the other hand, may see the game being sold to more people who will be buying a PS3 alongside it.

I think that's a fair estimate, but I also think it's going to be almost impossible to really determine who benefits the most from GTAIV at the end of the day. After all, MS no doubt sold quite a few 360's during Halo 3's launch to people who knew GTAIV was coming as well. Microsoft consistently outsold Sony through the holidays and I'm sure a big part of that was people knew that not only were they getting Halo 3 now, but that they'd be getting GTAIV in a few months.

I think the biggest question of all is: Will the $50 million Microsoft paid to Rockstar for the exclusive DLC be worth it in the end?

That really all depends on how significant the content turns out to be. Keep in mind that Gears of War cost $10 million to develop. The entire game. I would hope that whatever Rockstar is cooking up for 360 is very significant indeed because $50 million is a hell of a lot of dough.

It's also a hell of alot of money considering that, here we are on launch day, while hundreds of thousands of copies are being bought and sold as I type this, and we still don't know what extra content we're going to be offered in the Fall. Microsoft wants people to choose the 360 version because of this mysterious content, but they won't say what it is. Will it just add a few hours of story to the game? A new island based on Staten Island? An entire new city? All of the above?

If I had paid $50 million to ensure that the 360 version of the game was the one to get, I'd want to actually be able to advertise what it is that my customers will be able to get come the Fall because, as a customer, based on the kind of post-release DLC we've gotten for games in the past, I'd assume it ain't going to be much. The fact that they won't say what it is only reinforces that.

I'd be willing to bet that the average person buying GTAIV, the kind of person who doesn't follow video game news, has no idea that the 360 version is even going to have exclusive content. How would they? And even if they did, does it really mean anything to them?

There have been rumors lately that claim the DLC will be to GTAIV what Vice City and San Andreas were to GTAIII. That seems completely absurd at first, but $50 million is an absurd amount of money. On one hand you'd almost have to expect the content to be of that caliber to justify paying so much for it, on the other, you'd also expect, if it were true, that Microsoft would be screaming it from the rooftops, making it well known to people who are, right now, making their decision on what version to buy.

The conspiracy theorist in me would suggest that perhaps Rockstar and Microsoft would want to keep such a thing secret because it could result in PS3 gamers repurchasing the entire game come the Fall to be able to play the new content they had previously thought wouldn't be worth it. Rockstar has also said that they will largely be determining what to include in the content packs based on feedback from how people are playing the game. That certainly makes sense, but still, Microsoft has to have an overall idea of what they're going to get for their 1/20th of a Billion Dollars.

It's a safe bet that, like COD4's Game of the Year edition which includes a free token for the Variety Map Pack, GTAIV will see its own re-release come the Fall that will include a complimentary download of the first content pack, whatever it turns out to be.

I honestly don't think the sales split between the consoles would be much different if this exclusive content didn't exist, so Microsoft has to be pretty confident that they will make their money back, and maybe even make a profit on their investment. They're going to have to sell a LOT of DLC packs to do that though.

In any case, since they've been so tight-lipped about it up until now, I wouldn't expect any concrete news about the DLC until E3 in July.

Monday, April 28, 2008

XBLA On Vacation This Week

Reading that headline, you probably got all excited for a moment, thinking there is actually some news that doesn't relate to Grand Theft Auto IV, and you'd be forgiven for being wrong.

In light of Tuesday's launch, Microsoft has decided that any new XBLA title would likely be ignored by the millions of 360 players who will be wreaking havoc in Liberty City.

A safe bet, especially if they were planning on continuing their streak of titles like Lost Cities and Rocky and Bullwinkle. Then again, I suppose the kind of person who would play such games probably aren't picking up GTA anyway.

May 7th will see the return of weekly updates but which game will have the honor is up in the air. I'm hoping for the release of Wolf of the Battlefield: Commando 3, which was supposed to be out by the end of April.

Assault Heroes 2 has previously been confirmed as May 14th's release, however, and the two games share very similar gameplay.

I've still got my fingers crossed that Bionic Commando ReArmed will make it out by the end of May as well.


[via XBLArcade.com]

Sunday, April 27, 2008

GTAIV: PS3 vs. 360

In a little over a day and a half, thousands of gamers will be lining up at stores all over the country so they can be among the first to get their shaking hands on Rockstar's long awaited Grand Theft Auto IV after a painful six-month delay. Since I'm a cheap bastard my wait is more like 3 days, which is when my copy from Gamefly will hopefully arrive.

Since Halo is an Xbox exclusive and past GTA titles were always Ps2 exclusive at launch, GTAIV stands to be the biggest multiplatform release ever. This also presents a predicament, since, for the first time, multi-console owners will have to decide which platform they want to play the game on.

While most people have probably already decided whether they are going to spring for either the 360 or the PS3 version, Kotaku has a good comparison between the two for those still sitting on the fence.

Rockstar has always maintained that the two versions would be virtually indistinguishable from each other and Kotaku confirms that is the case.

It seems that the biggest difference between the games (which itself is still only a slight difference) is the mandatory 3.4GB installation on the PS3 version, which takes about 7 minutes. This installation significantly reduces the amount of graphical pop-in PS3 players will experience during gameplay and also results in missions loading faster.

I've always planned on playing the 360 version, for a number of reasons, but I have to say that I'm disappointed to hear that it is more prone to pop-in, something that I find annoying in games. The worst part is that it is completely inexcusable. There's no reason Microsoft couldn't have allowed Rockstar to create an installation option for the 360. If I was Microsoft I would want to make sure that the 360 version matched the PS3 version feature for feature, especially since they paid $50 million to secure exclusive rights to the downloadable episodes Rockstar will start releasing this Fall.

As far as I'm concerned, anything that makes the game run better IS a feature.

In the case of Devil May Cry 4, the mandatory installation was viewed as a joke, since, after the 20 minutes it takes to install, all you end up with is a game that runs exactly the same as the 360 version does straight off the disc. It's not ideal, but for PS3 owners a 20 minute installation sure beats a game without one that runs like garbage.

On the same note, I don't think any 360 gamer would be opposed to being given the choice of a 7 minute installation of GTAIV if it would mean a significant reduction of pop-in and diminished load times. I don't know if this wouldn't be possible on 360 or if Microsoft simply wouldn't allow it but knowing Microsoft and their absurd rules I'd lean towards the latter.

For me, all the other subjective benefits the 360 version has: a better controller, better online where everyone I know will be playing, and the exclusive DLC, still make it my version of choice, but it's a shame that the PS3 version edges it out in one area when it doesn't have to be that way.

The good news is, now that the embargo on reviews is over, the game is getting 10's almost straight across the board and the little bit of extra pop-in really isn't going to mar the experience. I have to hand it to Rockstar, I was pretty fed up with GTA after San Andreas and they still hadn't fixed some basic things like aiming, but I'm actually pretty excited for GTAIV despite not really paying it much attention over the past year.

Friday, April 25, 2008

GTAIV is EVERYWHERE

Man, you can't go to a single game site without being inundated with GTAIV related new, most related to the fact that the game leaked out online in the last few days.

The leak prompted an enterprising fan to compose a bogus letter from Take-Two Interactive CEO Ben Feder to retail stores, instructing them they could sell GTAIV early in light of the rampant piracy of the game online. Fanboys got their hopes up but Rockstar quickly put the rumor to bed.

There has also been a smörgåsbord of stories about Rockstar and Microsoft keeping track of people who are playing the game before launch with all sorts of speculation about people being banned (it'll never happen).

In any case, with so many people already playing the game, it's probably a good idea to stay away from message boards if you want to avoid spoilers.

Thursday, March 15, 2007

Halo 3 targeted for September

If IGN's sources are to be believed we could all be "Finishing the Fight" much earlier than anticipated. Owing to a crowded holiday release schedule, Microsoft and Bungie are allegedly striving to get the biggest game of this generation out before the annual flood of holiday titles begins.

While no date has been given for Halo 3 outside of "Fall 2007", November seemed to be the likeliest release month as it has traditionally been the month of the Xbox: from the launch in 2001, to the release of Gears of War last year you can almost always expect a defining release in November.

A September release could be as much political as anything. Back in 2004, Halo 2 released only 2 weeks after Grand Theft Auto: San Andreas, a PS2 exclusive. This fall sees these two uber-franchises facing off again, only this time Grand Theft Auto IV is a fellow 360 title.

Halo 3 is obviously the 360's most anticipated exclusive title yet and will undoubtedly move a lot of systems off of store shelves whenever it's released. This would be a tremendous pre-emptive strike against the PlayStation 3, the biggest Fall title for which, exclusive or not, is...Grand Theft Auto IV. Releasing before GTA boosts the installed base and sets up GTA (and everything else) for even bigger sales than if Halo 3 came out afterwards.

It's a big statement to consumers: the two biggest titles of the year, one is on PS3 but BOTH are on 360. More importantly, it leaves the normally packed November time frame free for other major titles to release without having to get lost in the frenzy that will surround both titles.

Source: Halo 3 Slated for September -IGN 360